This edition had all images removed.
Title: Pleasant Journey
Note: Reading ease score: 84.4 (6th grade). Easy to read.
Credits:
Produced by Greg Weeks, Stephen Blundell and the Online
Distributed Proofreading Team at http:
//www.pgdp.net
Summary: "Pleasant Journey" by Richard Thieme is a science fiction short story published in the early 1960s. The narrative revolves around an innovative ride called "Journey Home," an experience that offers travelers a chance to explore their innermost desires and memories, presenting a profound commentary on escapism and the nature of happiness. In the story, a carnival buyer named Roger Allenby tests a peculiar amusement ride designed by Jenkins, which immerses users in a simulated reality tailored to their personal yearnings. Once Allenby uses the device, he finds himself in idyllic settings from his memories—warm meadows and comforting landscapes representing his idea of "home." Although the experience lasts only ten seconds in real time, the impact it has on him is profound, as he contemplates the allure of staying in this dreamed reality rather than returning to his mundane life. The conversation between Allenby and Jenkins hints at the darker implications of escapism, suggesting that repeated use of the ride could lead individuals to prefer the imagined world over reality. (This is an automatically generated summary.)
Author: Thieme, Richard, 1944-
Illustrator: Schelling, George, 1938-
EBook No.: 29790
Published: Aug 25, 2009
Downloads: 86
Language: English
Subject: Science fiction
Subject: Short stories
LoCC: Language and Literatures: American and Canadian literature
Category: Text
Rights: Public domain in the USA.
This edition has images.
Title: Pleasant Journey
Note: Reading ease score: 84.4 (6th grade). Easy to read.
Credits:
Produced by Greg Weeks, Stephen Blundell and the Online
Distributed Proofreading Team at http:
//www.pgdp.net
Summary: "Pleasant Journey" by Richard Thieme is a science fiction short story published in the early 1960s. The narrative revolves around an innovative ride called "Journey Home," an experience that offers travelers a chance to explore their innermost desires and memories, presenting a profound commentary on escapism and the nature of happiness. In the story, a carnival buyer named Roger Allenby tests a peculiar amusement ride designed by Jenkins, which immerses users in a simulated reality tailored to their personal yearnings. Once Allenby uses the device, he finds himself in idyllic settings from his memories—warm meadows and comforting landscapes representing his idea of "home." Although the experience lasts only ten seconds in real time, the impact it has on him is profound, as he contemplates the allure of staying in this dreamed reality rather than returning to his mundane life. The conversation between Allenby and Jenkins hints at the darker implications of escapism, suggesting that repeated use of the ride could lead individuals to prefer the imagined world over reality. (This is an automatically generated summary.)
Author: Thieme, Richard, 1944-
Illustrator: Schelling, George, 1938-
EBook No.: 29790
Published: Aug 25, 2009
Downloads: 86
Language: English
Subject: Science fiction
Subject: Short stories
LoCC: Language and Literatures: American and Canadian literature
Category: Text
Rights: Public domain in the USA.