This edition had all images removed.
Title: Game preserve
Note: Reading ease score: 82.8 (6th grade). Easy to read.
Credits:
Produced by Greg Weeks, Mary Meehan and the Online
Distributed Proofreading Team at http:
//www.pgdp.net
Summary: "Game Preserve" by Rog Phillips is a science fiction short story published in the late 1950s. The narrative unfolds in a dystopian future where humans with diminished intelligence, referred to as "morons," are herded into isolated preserves by the government. The story explores themes of intelligence, survival, and the very nature of humanity in a world that has veered toward a troubling path of eugenics and social control. The plot centers around a young boy named Elf, who is one of the few intelligent offspring among the morons. As Elf navigates his existence alongside the other morons, who lack the capability for memory and complex thought, he finds himself drawn to a group of strange yet intriguing beings that appear to be humanoid. These beings represent a potential for a more advanced and intelligent life, prompting Elf to envision a connection with them. As the story progresses, he experiences a profound loss and sense of abandonment when he realizes the grim fate of his kind and his longing for belonging drives him to chase after these new entities. The narrative presents a poignant exploration of identity, community, and the instinctive desire to connect beyond the boundaries of inherent limitations. (This is an automatically generated summary.)
Author: Phillips, Rog, 1909-1965
Illustrator: Emshwiller, Ed, 1925-1990
EBook No.: 60393
Published: Sep 30, 2019
Downloads: 78
Language: English
Subject: Science fiction
Subject: Short stories
Subject: Boys -- Fiction
Subject: Hunting -- Fiction
LoCC: Language and Literatures: American and Canadian literature
Category: Text
Rights: Public domain in the USA.
This edition has images.
Title: Game preserve
Note: Reading ease score: 82.8 (6th grade). Easy to read.
Credits:
Produced by Greg Weeks, Mary Meehan and the Online
Distributed Proofreading Team at http:
//www.pgdp.net
Summary: "Game Preserve" by Rog Phillips is a science fiction short story published in the late 1950s. The narrative unfolds in a dystopian future where humans with diminished intelligence, referred to as "morons," are herded into isolated preserves by the government. The story explores themes of intelligence, survival, and the very nature of humanity in a world that has veered toward a troubling path of eugenics and social control. The plot centers around a young boy named Elf, who is one of the few intelligent offspring among the morons. As Elf navigates his existence alongside the other morons, who lack the capability for memory and complex thought, he finds himself drawn to a group of strange yet intriguing beings that appear to be humanoid. These beings represent a potential for a more advanced and intelligent life, prompting Elf to envision a connection with them. As the story progresses, he experiences a profound loss and sense of abandonment when he realizes the grim fate of his kind and his longing for belonging drives him to chase after these new entities. The narrative presents a poignant exploration of identity, community, and the instinctive desire to connect beyond the boundaries of inherent limitations. (This is an automatically generated summary.)
Author: Phillips, Rog, 1909-1965
Illustrator: Emshwiller, Ed, 1925-1990
EBook No.: 60393
Published: Sep 30, 2019
Downloads: 78
Language: English
Subject: Science fiction
Subject: Short stories
Subject: Boys -- Fiction
Subject: Hunting -- Fiction
LoCC: Language and Literatures: American and Canadian literature
Category: Text
Rights: Public domain in the USA.